One of the great joys of a virtual world like Second Life is the ability to indulge in fantasy limited only by your own patience and skill with the tools.But there's nothing virtual about the anxiety felt by Second Life residents these days.The cards can be used to buy furniture for the users online “rooms” in the hotel.
In response, we have taken this product off sale, pending further investigation.” Independent producer Rachel Seifert spent two months playing this seemingly innocent game posing as a young girl.
She found alongside the balloons and teddies, chats and interactions of an explicit sexual nature. Rachel said: “The chat was very sexual, perverse, violent, pornographic, overtly sexual acts, people saying they were going to do things to others, and it was very graphic.
Seemingly innocent, Habbo Hotel, with its bright colours, pink teddy bears, flashing lights, and roaming ponies, is one of a growing number of virtual worlds created for kids.
And with 10 million unique visitors a month, it is “the world’s largest social game and online community for teenagers”.
“Here’s someone aged 11 being asked to leave the site [ie make contact outside Habbo Hotel].